Hi, I’m Getto, and I’m excited to introduce Super Loboto X—a hybrid 2D platformer inspired by Mega Man that transforms into a shoot ’em up after each level!

I’ve wanted to build something like this for a while. While the game is still very much a work in progress, I’m sharing it early to gather your thoughts and feedback. Every suggestion helps!

Previously, I’ve worked on several projects in Unity, but I’ve recently switched to Godot—which I find far more intuitive and powerful for 2D development.


🕹️ Default Controls

  • WASD – Move
  • Space – Jump
  • K – Attack
  • L – Dash
  • I – Previous Character
  • O – Next Character

📰 Development Log

News:
Was temporarily offline due to fever.exe — now running again!
[Update 4]  
Game engine downgraded for better browser and device compatibility.  
"Yes, there will definitely be many new bugs to check."
[Update 3]  
Too much to test!
[Update 2]  
• GUI improvements  
• Camera improvements  
• Character balancing  
• Added energy restoration item  
• Implemented character-switching system  
• Gamepad support added
[Update 1]  
• Health bar added  
• Camera now shows more area ahead of the player  
• Look up/down with W/S keys  
• Options menu with key binding configuration  
• Level design fixes and tweaks  
• Updated sound effects

Thanks for checking it out—and take care!

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